God does not build in straight lines

In 1974, Dan O’Bannon produced a science fiction comedy about a transport ship which ran into trouble with a sentient bomb. Dark Star was a critical and financial flop so O’Bannon’s revenge was to invade the nightmares of a generation with the Ridley Scott helmed Alien. Thirty-three years, five movies, four forests worth of comic books, umpteen video games and toys later and Scott has returned to play in the Alien universe once again.

Owing more to Nigel Kneale and Erich Von Däniken than Agatha Christie, Prometheus is as sprawling and ambitious as Alien was claustrophobic and intimate, and feels like those old 1950’s hard scifi epics of yesteryear. Unfortunately, while it’s entertaining and visually stunning, the increased sense of scale belies a lack of depth in the story.

There are several plotlines, each of which could be a movie in its own right: the Dänikenesque Engineers, the search for God and subsequent meditations on the nature of faith, the political machinations of a multi-planetary corporation, the creepy alien that just wants to be a real boy. But because we only get to play in the universe for just over two hours nothing can be followed up in a truly satisfying manner. Just like The Chronicles of Riddick – opening up a universe does not always mean the stories can justify it.

And while the performances were perfect (especially Fassbender’s David), the sets beautiful, the sense of creeping terror in keeping with the tone of the original Alien, Prometheus still feels like a synthesis of old ideas none of which really gel.

Unlike the movie’s namesake, Scott has failed to steal fire from the Gods, ultimately giving us a very stylish adventure which lacks substance.